A downloadable tool

Buy Now$1.00 USD or more

This lightweight script is made for Unity to handle the performance of Particle systems better and still be efficient. Instead of pausing/stopping distant particle systems, this script will turn the render on/off for better performance in games that use lots of particle systems or have mesh-heavy particle systems. Ideal for solo developers, large open-world Unity games or particle system heavy games. 


*Warning - Only compatible with Unity URP/HDRP (has not been tested for versions of Unity before 6.1)

*Disclosure - ChatGPT was used to help form the structure of the code, then hand-edited and tested for my personal needs.

Purchase

Buy Now$1.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

ParticleManager.cs 2.7 kB

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